

It isn't designed for everyone, but those that can buy into its premise will be rewarded with a great title. Such unique mechanics make for hilarious moments while playing.įor some gamers, the whole premise and control scheme of I Am Bread may seem pointless.

Players find themselves gripping onto walls and other vertical surfaces in order to travel around each level. The bread is controlled on multiple axes, and each corner of bread can grip a given surface. However, unique controls for the game make it quite challenging and interesting. I Am Bread sounds simple enough for veteran gamers. After each level is completed, players receive a grade for their performance. Various obstacles stand between bread and toast, including the dirty floor and bodies of water. A player guides their slice of bread across a room and into a toaster. In the game, there's only one goal, and that's to turn bread into toast. If Bossa was to properly balance the Starch wars difficulty, it would become one of the game's best modes.Players take control of a single piece of bread in I Am Bread. The Rye Fighters lock onto your ship, get behind it, and can't be shaken. This mode would be a lot of fun, except that it's ridiculously hard.

Rampage: Go on a rampage with a baguette, destroying as many objects as you can within the time limit.
I AM BREAD GAME BUY FREE
I AM BREAD GAME BUY FOR FREE
Playing through Story mode will unlock almost half a baker's dozen worth of extra modes, as well as three extra bread types for Free Roam: crackerbread, baguette, and bagel. Murton is Bob, the surgery patient from that game, and surgeon Nigel Burke even pops up in the end. You could easily miss it, but it turns out that I am Bread is actually a prequel to Surgeon Simulator. They should be larger and easier to read. On the downside, the actual case files and text take up way too little of the screen. The choice works well though, as the darkly humorous writing ties the various bread-related scenarios together in a fun and silly way. Static case files are a simple and utilitarian way to tell I am Bread's story. As the game progresses, the patient seems to lose more and more of his grip on reality – all based on what players accomplish as the titular bread. Murton keeps telling his therapist about strange occurrences involving the bread in his home. You wouldn't think a game about a piece of bread would have much of a story, but I am Bread lives to surprise you.Įach level of the Story mode opens with the case file of a Mr.
